| Mobility | Lighting and Vision | Audio | Psychological and Medical | |
| The Crazy Cat Lady | Suitable for a single wheelchair through standard sized door (one in each copy of the game). Has 1 space a wheelchair won't fit, but other players can extract items from that space. Requires 1 player to crawl. Requires 1 player to reach to ground level and approx 1.5m from the ground. Requires 1 player to have steady hands / common dexterity. | Has lighting similar to a domestic dwelling. Has 1 area of reduced lighting. Contains a torch. Contains a puzzle involving colours. Contains a light switch (notification of epilepsy is useful to us to know). Requires 1 player to read a screen for hints. Requires 1 player to read English. |
Requires 1 player to make a phone call (workaround available). Requires 1 player to listen to the intro video. |
The main door has no lock. The main space is not small. There is one sudden/surprise moment. The players retain their belongings throughout the game. |
| An Hour to Kill | Suitable for a single wheelchair through standard sized door. Requires 1 player to reach to ground level and approx 1.5m from the ground. | Has lighting similar to a domestic dwelling. Contains a puzzle involving colours. Contains a light switch (notification of epilepsy is useful to us to know). Contains UV light. Requires 1 player to read a screen for hints. Requires 1 player to read English. |
Requires 1 player to listen to the intro video. | The main door has no lock. The main space is not small. The players retain their belongings throughout the game. |
| Sausage Surprise | Suitable for two wheelchairs through standard sized door. Has 1 space a wheelchair won't fit, but other players can extract items from that space. Requires 1 player to crawl. Requires 1 player to reach to ground level and approx 1.5m from the ground. Requires 1 player to have steady hands / common dexterity. | Has lighting similar to a domestic dwelling. Has 1 area of reduced lighting. Contains a torch. Contains UV light. Contains a puzzle involving colours. Requires 1 player to read English. |
Requires 1 player to listen to the intro. Contains an audio puzzle. |
The main door has no lock. The main space is not small. Contains a friendly / non-threatening actor. The players retain their belongings throughout the game. |
| Rob the Bank | Unsuitable for wheelchairs. Requires all players to step up/down Requires 1 player to crawl. Requires 1 player to reach to ground level and approx 1m from the ground. | Is entirely dark. Contains a torch. Contains UV light. Contains a strobe light (can be disabled). Requires 1 player to read a screen. Requires 1 player to read English. |
Requires 1 player to make phone calls. Requires 1 player to listen to the intro video. Hints are given via audio. Contains loud noises. |
The main door has no lock. The main space is small. There are multiple sudden/surprise moments. Contains an actor. The players leave their blongings at the beginning of the game. |